Heroes of Newerth is a DotA Based Game that's making DotA into an independent game.įor more information, search about the "DBG genre" on Google. There you have it! Pudge on a next gen engine. The Devourer grabs a target enemy and feasts on their flesh, dealing massive damage for every second he feeds. The first targetable unit that touches the hook will be dragged back to the Devourer. ![]() The Devourer launches his Guttling Hook at a target unit or location. Time to go fishing with his HOOK! (Guttling Hook) ![]() No pain can match the agony of its hunger, and so it shrugs off all attacks, spreading its rot and disease across the battlefield like doom itself. Introducing PUDGE - Heroes of Newerth style!Ĭonsuming and destroying all in its path, the corpulent, putrid Devourer exists only to feed. (the program we use to create Pudge Wars) Offlane is standard, support is secondary, carry/mid is possible for a good player. Just a quick thread, do you feel it would be a nice little update if they added the accuracy rate of the hooks and arrows of that game. ![]() Heroes of Newerth - the next generation DotA already has a Pudge character.Īccording to S2 Games, there will be a Map Editor for HON which will be the counterpart to Warcraft's World Editor. Pudge can be played any role except for hard support, although mid/carry are kinda gimmicky - require good understanding of a hero and don't work in every draft.
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